Namespace FurEd.Properties


	' This class allows you to handle specific events on the settings class:
	'  The SettingChanging event is raised before a setting's value is changed.
	'  The PropertyChanged event is raised after a setting's value is changed.
	'  The SettingsLoaded event is raised after the setting values are loaded.
	'  The SettingsSaving event is raised before the setting values are saved.
	Friend NotInheritable Partial Class Settings

				' // To add event handlers for saving and changing settings, uncomment the lines below:
				'
				' this.SettingChanging += this.SettingChangingEventHandler;
				'
				' this.SettingsSaving += this.SettingsSavingEventHandler;
				'
		Public Sub New()
		End Sub

		Private Sub SettingChangingEventHandler(sender As Object, e As System.Configuration.SettingChangingEventArgs)
			' Add code to handle the SettingChangingEvent event here.
		End Sub

		Private Sub SettingsSavingEventHandler(sender As Object, e As System.ComponentModel.CancelEventArgs)
			' Add code to handle the SettingsSaving event here.
		End Sub
	End Class
End Namespace
